Tiny House Inspiration

Over the years I’ve collected the following list of tiny houses that inspire me – in no particular order:

Handy Tip for Creating Full Length Screenshots

There are a number of tools out there that specialize in creating full-length screenshots of a website, but did you know that you can also use Chrome’s Developer Tool to accomplish the same thing? Check it out, first pull up any website: Next, right click and select “Inspect”: Once the dev console is showing hold […]

Designing a Great “Close My Account” Experience

When a user goes to close their account, how easy do you make it on them? The folks at Harvest have nailed this user experience. From settings, when I click the “Cancel Account” button I’m taken here: First of all, that illustration is adorable, very personable, and unique. It’s refreshing to see illustrations that are […]

What can Cookbooks Teach Us About Design Systems?

I love to eat (nom nom). 🤗 Cooking is one of my favorite pastimes outside of work. If I were to break down where I spend my time as it relates to cooking, It would probably look like this: 5% Education – Learning new skills/Expanding my knowledge of food and cooking techniques 5% Discovery – […]

Making it easy for users to proactively give you feedback

How easy is it for the users of your app to submit bug reports, or to offer up a suggestions? As someone who has a long history with tech, it’s relatively easy for me to grab a screenshot, or create an animated gif to pass along, but do all of your users find it this […]

Complete Novice to Full-time Product Designer in 1-2 Years

In this post, I’ll talk about the path that I would take to go from a complete novice, to a full-time product designer—all within a year or two—and land a job that pays at least $90,000/yr. A few disclaimers: This isn’t a life hack article. Below, you won’t find a list of hacks, but a […]

Test Your Designs

Every public facing design you push live – which has the potential to affect core metrics – should be A/B tested. Period. But, why? A couple of reasons: Data helps you make informed decisions. You test to learn. You’ll find out what works, and what doesn’t. You can then share what you’ve learned with others, […]

Embrace Process, Avoid Ego

This chart shows the level of “process” a typical designer will incorporate into their designs over time.

Be Gut Driven, But Data Informed

Many organizations are either all in on data driven design, or zealots about listening to their gut. It’s natural to feel polarized toward one side or the other. You already know from the title of this post where I stand. I believe pretty strongly that there’s a sweet spot, and I don’t think it lies […]

First Iterations Always Suck

And that’s okay… In fact, that’s the way it should be. There’s so much involved in designing a product. As the design lead on a project, you’re responsible for: